MatchelyMatchely

Beach Tennis (doubles) level on Matchely: one 1–99 scale, the same in every city

Every number comes with how much of it has been confirmed on court: confidence goes up with each recorded match, and the phase shows how far along that confirmation a player is.

The nine levels

Beginner

Level 1 · Rating 1–13

I've just started beach tennis: I still hit the ball more by luck than by intention, and the sand wears me out before the match is over.

I already do

  • RallyI return the slow ball that comes my way, over the net.
  • NetI volley the ball that comes straight to my racket, without having to move.
  • ServeUnderarm serve, or a soft overhead one, that lands in the court.

Not yet mastered

  • RallyTwo or three shots in a row without the ball dropping in the sand.
  • NetThe smash: I mistime the high ball.
  • ServeWinning a point with the serve: it only starts the rally.

Upper Beginner

Level 2 · Rating 14–20

I can hold a short exchange at the net with my partner beside me, and the overhead serve has become my default, even without power.

I already do

  • RallyFour or five volleys in a row at practice pace.
  • NetSmash on a slow, high ball that drops on my side.
  • ServeOverhead serve that goes in more often than it misses.

Not yet mastered

  • RallyA fast or wide ball: I return it up and get smashed.
  • NetMoving in the sand for the ball that doesn't come to my hand.
  • ServePlacing the serve: I only send it down the middle.

Lower Intermediate

Level 3 · Rating 21–34

Beach tennis has started to make sense: I stay at the net with my partner, defend the weak smash and already look for the gap between the two on the other side.

I already do

  • NetVolley with direction, down the middle or to the sideline.
  • RallyI return the serve low enough not to be attacked.
  • ServeServe with direction: at the body, crosscourt or down the T.

Not yet mastered

  • NetSmash on a deep ball: I lob it back instead of attacking.
  • RallyHolding the exchange when I have to run in the sand.
  • ServeA second serve without losing depth.

Intermediate

Level 4 · Rating 35–48

I play every week and build the point with my partner: serve to open up, volley at the feet and smash when the ball goes up.

I already do

  • NetSmash with direction on a high ball; low volley at the feet of whoever is at the net.
  • RallyDeep, low return, crosscourt or down the middle, depending on where the opponents stand.
  • ServeServe with changes of direction and speed.
  • DecisionI decide between middle, line or lob by looking at where the opposing pair is.

Not yet mastered

  • DecisionHolding my precision against a more solid pair: I know what to do, I don't always do it.
  • NetDefending the hard smash: the ball goes back up and the point is over.

In tournaments I play Categoria B in my city's tournaments and win matches there.

Upper Intermediate

Level 5 · Rating 49–62

I have a repertoire: a smash with spin so the ball comes back low, a short slice volley and a lob that pulls the opponent off the net on purpose.

I already do

  • NetTopspin or slice smash that closes the angle; finishing volley on a medium ball.
  • RallyI defend a medium smash with the racket out front and return it low.
  • ServeServe with spin that bounces low and opens the court.
  • DecisionI coordinate the lob with my partner so we move up together and close the point.

Not yet mastered

  • DecisionAdapting to a pair that plays differently, with lots of lobs or lots of balls at the feet.
  • NetClosing the point with the smash against a good defense without forcing and missing.

In tournaments I'm competitive in Categoria A: I win often and reach the final rounds now and then.

Advanced

Level 6 · Rating 63–76

The net is ours: I rarely miss, my smash finishes and the pair moves through the sand as one unit.

I already do

  • NetA smash that decides from any height; volley with direction on a fast ball.
  • DecisionI read the opposing pair's return and poach at the right time.
  • ServeServe as a weapon: direction, speed and spin on every point.
  • RallyI defend a hard smash and turn the point into a counterattack.

Not yet mastered

  • DecisionSwitching the plan mid-match when the other pair switches theirs.

In tournaments I play A top regularly and can win it.

Upper Advanced

Level 7 · Rating 77–88

I compete on the professional circuit and hold high intensity against any style; defense has become the start of my attack.

I already do

  • DecisionI find the opposing pair's weak side in the first games and change the plan.
  • NetSmash and finishing volley on a fast ball; I cover my partner without being asked.
  • RallyDefense of a heavy smash with a low counterattack.
  • ServeServe and return that start the point already ahead.

Not yet mastered

  • DecisionImposing my match on top-100 pairs without losing my cool.

In tournaments I play Pro and sit between 300th and 100th in the ranking.

Specialist

Level 8 · Rating 89–97

I play among the best pairs in the country: every shot does its job, and the opposing pair needs a plan to beat us.

I already do

  • NetPrecise smash and volley for an entire match.
  • DecisionI anticipate the opponent's intention and switch strategy with my partner on the spot.
  • ServeHigh-level serve and return, even under pressure.
  • RallyFitness and intensity in the sand from the first point to the last.

Not yet mastered

  • DecisionThe training volume and fitness of someone in the top 50.

In tournaments I play Pro and sit between 100th and 50th in the ranking.

Professional

Level 9 · Rating 98–99

Beach tennis is my profession: I train full-time, with a team and a national and international tournament calendar.

I already do

  • RallyTechnique on sand, doubles tactics, fitness and mind at the highest level.
  • DecisionI make good decisions against the pairs at the top of the ranking.

Not yet mastered

  • DecisionFrom here up, only the ranking separates one pair from another.

In tournaments Pro: top 50 of the ranking.

Equivalences

How each level reads in other systems players already know. It is an approximate reading, not an equivalence between federations.

LevelRatingCBTITF
1 1–13 Beginner0 – 10
2 14–20 Category D11 – 50
3 21–34 Category C51 – 100
4 35–48 Category B101 – 200
5 49–62 Category A201 – 300
6 63–76 Category A+301 – 500
7 77–88 Special501 – 1000
8 89–97 Master1001 – 2000
9 98–99 Pro2001+

How the number changes

Match results weigh the most. Matchely uses Glicko-2: beating someone above you moves the number more than beating someone below you, and each match counts for more while the system still knows little about how you play.

The people you play with count too. After matches, partners and opponents rate your level, and that rating enters the calculation with less weight than results.

If you have a coach on Matchely, their evaluation counts too. It only applies after you accept the link, and it weighs less than results.

The self-assessment from sign-up is only the starting point. With each recorded match it weighs less, until it has almost no effect on the number.

The rating goes through four phases: calibration (up to 10 matches), transition (up to 30), stable (up to 60) and mature (beyond that). Early on the number still moves a lot; later it only changes with a consistent run of results.

Confidence says how much of the number has been confirmed on court. A 60 with high confidence has been tested over many matches; a 60 with low confidence is still an estimate.

Rating is not ranking: rating is the player's level, and ranking is the points they have piled up over a period, in their city.

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